This Is The Brand New Apple TV 4K

Apple

Apple has announced a brand new version of the Apple TV called Apple TV 4K that will let you play back 4K HDR video, which will provide significantly better video quality than current high-definition video.

The Apple TV’s cheaper rivals — Google’s Chromecast, Amazon’s Fire TV, and the Roku — have been offering 4K HDR playback for some time now, but both 4K content and televisions that support the new standard have only started going mainstream in the last year or so. Apple’s been in talks with Hollywood to bring 4K content to the iTunes Store, and if you own any high-definition movies or TV shows on iTunes, it will automatically upgrade them to 4K HDR versions at no additional charge.

Apple

To handle the higher resolution video, the new Apple TV 4K has an A10X fusion chip — the same chip that powers the iPad Pro — that’s twice as fast as the chip in the last Apple TV, and provides four times its graphics performance, claims Apple.

Apple’s also upgrading tvOS, the software that powers Apple TV with a dedicated Sports tab that will change games depending on the season. You’ll also get notifications when your favorite team is playing.

The new Apple TV will cost $179 and will be available to order on September 15. It will be available on September 22. Make sure your TV supports 4K HDR and you have a fast enough internet connection to stream 4K content before you head over to the Apple Store.

Quelle: <a href="This Is The Brand New Apple TV 4K“>BuzzFeed

The New Fancy iPhone Will Have Edge-To-Edge Display, No Home Button, And Facial Recognition

Apple

The most highly anticipated reveal was that of the new iPhone X, presumably named after the device’s tenth anniversary.

Most importantly: This model proves that, yes, iPhones can be even more expensive than they already are. The new high-end phone *starts* at $999—and, to justify that price, includes some of the biggest updates to the iPhone since 2014.

With its edge-to-edge display and buttonless face, the new iPhone looks remarkably different from iPhones past. At 5.8 inches diagonally, its screen is taller and larger than the 4.7-inch iPhone, but smaller than the larger 5.5-inch iPhone Plus. The Galaxy S8-esque screen has a hardly noticeable border around it, making all kinds of content—video, articles, apps—appear full-screen.

The display’s immersiveness is largely due to the fact that instead of a home button, there’s just more screen.

It’s an update that’s likely to be just as controversial as the removal of the headphone jack last year and the change from the 30-pin to Lightning connector in 2012.

Apple

No home button means that the way you interact with the phone will be different. Instead of tapping the button to see your homescreen, you’ll flick up from the bottom of the screen. To force restart the phone, you’ll now long press the power and volume up buttons, and to invoke Siri, you’ll double click the power button.

But the real change is the screen.

The iPhone X has an OLED screen, versus the LCD (liquid crystal display) in older models. OLED screens display darker blacks, brighter whites, and more vibrant colors, and Apple is including a number of new wallpapers to show off the display. These screens are also more power-efficient and thinner than LCD screens, because they don’t require an always-on backlight layer. Both Samsung and LG have implemented OLEDs in various devices. In fact, the new iPhone’s display is reportedly made by Samsung.

True Tone, a feature that makes the screen easier on the eyes and was originally announced for the iPad, will also be available on the iPhone X. It can detect the color temperature of the room. So, for example, if the room has warm, yellow lighting, the phone’s display will look warm, too (the same way a piece of white paper reflects the light around it).

The display has rounded screen corners (older iPhones have square corners) and completely covers the front of the device, except for a thin notch at the top, which houses the earpiece (for calls), plus a new array of cameras and sensors designed to detect your face. Your FACE. Which brings us to ….

Apple is the latest to add face-scanning tech to its phones with what it’s calling Face ID.

Apple

The new phone has a “true depth camera system” (flash and an infrared sensor for low-light detection) in the front of the device to first, validate that it is actually you who is using the phone and second, unlock your phone. Previously, the only form of biometric authentication (aka using your body’s data) on the iPhone was through Touch ID on the home button, which sensed your fingerprint.

The A11 Bionic neural engine inside of the phone powers the machine learning algorithm processing for Face ID. It can perform 600 billion operations per second, allowing it to understand your face, with a different hairstyle, glasses, at night, and during the day. Apple claims that it can't be duped by high-res photograph.

Compared to Touch ID (which fails 1 in 50,000 times), Face ID fails 1 in 1,000,000. That's the chance that a random person can unlock your phone. It can work with Apple Pay, and all apps that work with Touch ID.

This same tech is also used to customize a new form of emoji, called Animoji, which projects your facial expressions and voice onto emojis.

Apple

There are dual 12MP cameras—just like iPhone 8 Plus—but oriented vertically, instead of horizontally. It also has dual optical image stabilization (for both wide angle and telephoto lenses) for more stable photos, especially in lower light. There's a quad-LED True Tone flash for 2x more uniformity of light.

The selfie camera on the iPhone X can also take “Portrait Mode” (adds blurry background to photos) and “Portrait Lighting” which simulates different lighting effects, and is only capable on the rear camera of the 8 Plus.

Apple

The battery life has been increased, too, to two more hours than the iPhone 7 (14 hours with LTE use).

Like the 8 and 8 Plus, the new iPhone supports wireless charging and is water- and dust- resistant. Apple is also releasing a charging pad that can charge the iPhone X, 8, 8 Plus, and new AirPods case.

The iPhone X comes in 64 and 256 GB sizes, and can be preordered starting on Oct. 27. It ships on Nov. 3.

Quelle: <a href="The New Fancy iPhone Will Have Edge-To-Edge Display, No Home Button, And Facial Recognition“>BuzzFeed

New Apple Watch Series 3 Supports Cellular LTE Connectivity

Apple

With the new third-generation Apple Watch, users won’t have to be near their phones to make calls, stream music from Apple Music, and find directions thank to the wearable’s new LTE connectivity.

The Apple Watch could previously only load data over a Bluetooth connection with an iPhone, and limited data (Siri, iMessages, and smart home control) over Wi-Fi.

Now, the Apple Watch Series 3 will be able to download data on its own, without being tethered to an iPhone or a Wi-Fi network — that is, if you sign up for an additional data plan with a cell provider (for now, AT&T, Verizon, or T-Mobile are the first US carriers at launch). The number on your watch will be the same number as your iPhone, and third party apps like WeChat will work as well.

The display itself acts as the antenna — and there’s an embedded electronic SIM card in the device’s hardware. The watch’s form factor is largely the same, which means bands bought for previous Apple Watches will be compatible with the new device. Only the side dial (called the “digital crown”), which now has a red accent, looks different.

There’s an option to turn cellular connectivity on and off, as well as add cellular-related information (or “complications”), like connection strength and ability to make/receive calls, to your watch face.

Apple

Like Series 2, the watch features built-in GPS and waterproofness up to 50 meters deep, as well as an OLED Retina display.

WatchOS 4 is the new software shipping with the Apple Watch Series 3, though the update will also be available to older versions of the Apple Watch on September 19. It includes new watch faces, including a Siri-based version that proactively displays information it thinks you need (eg. traffic info, reminders, and airline tickets from Apple Wallet). The Workout app has a new high intensity interval training (HIIT) mode, enhanced pool swim tracking, and the ability to exchange information with certain gym equipment. When you start a new workout in watchOS 4, the watch will also turn on Do Not Disturb simultaneously, so it doesn’t buzz during your workout class.

There’s better Apple Music integration, too (personalized playlists like New Music Mix are auto-synced). Person-to-person Apple Pay (launching with iOS 11 for phones and tablets) is also available on the watch.

You can preorder the watch on Sept. 15, which starts at $329 for the non-cellular version and $399 for cellular in a variety of colors and finishes. Both ship Sept. 22.

Apple made progress towards a more independent smartwatch with last year’s fitness-focused and newly swim-proof Apple Watch Series 2, which added GPS, so runners, cyclists, and swimmers could track their routes. But the ability to connect to an LTE network may finally fulfill the smartwatch’s original promise: to be a computer on your wrist. The original Apple Watch was too reliant on the iPhone to add any additional benefit for many users. The second-generation watch was more palatable for those interested in health and fitness, but it still wasn’t the device for those who’d rather wear their phones than carry it.

Apple

The Apple Watch Series 3’s ability to temporarily replace your phone will be contingent, however, on how the data connection affects the watch’s battery life. Features like LTE data, built-in GPS, near-field communication for mobile payments, and heart rate sensing are notoriously energy draining. Using GPS on the Apple Watch Series 2, for example, reduces the battery from about 18 to 5 hours.

To compensate for power drain, many smartwatch-makers that have already implemented LTE data, including Samsung for the Gear S3 and LG for the Watch Sport, have simply increased the size of the battery, making the wearables incredibly bulky. Apple, on the other hand, has not had to increase the size of the watch and maintained its 18 hour battery life.

Only real-world testing will tell if the Apple Watch can meet these battery specs. If you were looking forward to a wearable-only future, stay tuned for our full Apple Watch Series 3 review.

Quelle: <a href="New Apple Watch Series 3 Supports Cellular LTE Connectivity“>BuzzFeed

Here’s Everything You Need To Know About The New iPhones

Apple

Today, for the first time, Apple announced new iPhones in its annual September product launch event in a new theater named after its late founder, Steve Jobs.

This keynote is no ordinary one: this year marks the tenth anniversary of the iPhone, which first shipped in June 2007. The device ushered in a wave of touchscreen smartphones—and now makes up 70% of the company’s revenue.

The phones are still 4.7 inches and 5.5 inches, respectively, and have Retina displays.

Like the previous models, they’re water-resistant (up to 30 minutes of submersion, 1 meter deep), too, and, sadly for headphone traditionalists, there’s still no headphone jack.

What really sets these new devices apart is their stainless steel borders, and glass front *and* backs, reinforced by steel. It’s the “most durable glass ever in a smartphone.” It comes in silver, space gray and new gold finish. This means they can be charged wirelessly, without a cable.

The new iPhone 8 and 8 Plus works with a round wireless charging pad accessory, as well as all chargers with the Qi wireless charging support. Third-party offerings from mophie and Belkin will also work.

The 12 MP camera has a new sensor, and a new color filter. The 8 Plus has two new sensors for its dual-lens camera. There’s also a second-generation True Tone flash with four LEDs with flicker sensor that detects overhead lights. Thanks to iOS 11, you can now also choose the cover image for Live Photos.

Apple

The Plus has a dual-, rather than single-, lens camera, with both a wide angle and telephoto lens (the non-Plus iPhone has just one wide angle lens). The dual-lens camera powers the Portrait Mode feature, which adds a professional camera-esque blur to the image’s background. Apple is now introducing Portrait Lighting, which simulates different lighting effects. The feature will launch in beta for the new 8 Plus and 7 Plus. There’s Contour Light, Natural Light, Stage Light, Stage Light Mono, and Studio Light.

Meanwhile, the iPhone 8 has the “highest quality video recorder ever in a smartphone,” according to Phil Schiller, VP of marketing at Apple. Slo-mo can now be shot at 1080p and 240 frames per second, double the frames of what was available previously.

The new chip inside is A11 Bionic (Six-core CPU, 64-bit design). Its performance cores are 25% faster than A10. The GPU is 30% faster, which is best seen in machine learning and gaming apps. You’ll also see faster low-light autofocus, pixel processing for sharpness, and noise reduction.

Both devices will ship with iOS 11, which includes a slew of new features for the iPhone, including a new GIF-esque Loop mode in pictures, person-to-person Apple Pay within iMessage, a new male voice for Siri, photos that take up less space on your device, a redesigned Control Center, and a Do Not Disturb While Driving mode. Best of all: you don’t need a new device to get the update. It will be free to download for those with the 5s, SE, 6, 6 Plus, 6s, 6s Plus, 7, and 7 Plus, too.

The iPhone 8 starts at $699 at 64GB. The 8 Plus starts at $799, and can be preordered on Sept. 15. Both ship on Sept. 22.

Quelle: <a href="Here’s Everything You Need To Know About The New iPhones“>BuzzFeed

23andMe Is Mining Your DNA For The Next Big Drug. It Just Raised $250 Million

23andMe

After collecting more than 2 million people’s DNA and winning hard-fought federal clearances to sell certain health tests, 23andMe has big plans — including using its customers’ genetic data to develop drugs of its own. To get there, it’s raised $250 million in a round led by powerhouse venture capital firm Sequoia Capital, the company announced today.

23andMe, which extracts genetic information about your health, ancestry, and physical traits from mail-home saliva kits, has now raised a total of $491 million. TechCrunch first reported that the company was raising its first round since 2015. The latest round’s pre-money valuation was $1.5 billion, according to Axios. (A spokesperson declined to comment on valuation.)

The new influx of capital indicates that 23andMe doesn’t plan to go public in the near future, despite launching more than a decade ago in 2006.

Under its CEO and cofounder Anne Wojcicki, the Silicon Valley startup has been working for two years to create therapeutics based on genetic targets found in its massive customer database. That team, made up of Genentech veteran Richard Scheller and 40 employees, works out of a lab in South San Francisco separate from 23andMe’s headquarters, Emily Drabant Conley, vice president of business development, told BuzzFeed News. She said the team is investigating oncology and disorders of the skin, immune system, liver, and heart.

23andMe’s future success depends on it expanding its database. The more DNA it collects and the more surveys customers answer about their health and lifestyles, the more data 23andMe has to develop drugs internally. It also has more to offer big-name pharmaceutical companies like Pfizer and Genentech, which pay to access much of that information. (About 85% of 23andMe’s customers opt in to letting the company use their data for research, the company says.)

Anne Wojcicki of 23andMe

Kimberly White / Getty Images

“It’s one-of-a-kind in the world,” Drabant Conley said. “We’re the largest database of genetic information and health information together.” In just the last few weeks, she noted, this database was the basis for publications about pre-term births and Parkinson’s disease in high-profile scientific journals. A month ago, 23andMe and the pharmaceutical company Lundbeck started recruiting 25,000 customers to participate in a study on depression and bipolar disorders; Drabant Conley says they’re nearly done.

So Drabant Conley said that the new funding will also be spent on advertising and recruiting new customers. And what helps 23andMe stand apart from the now dozens of personal genetic-testing companies in existence is that it’s the only one that can tell people about their health risks, without going through a doctor or a genetic counselor.

In 2013, the FDA banned 23andMe from telling customers their risks for 254 diseases and conditions. Two years later, the company got clearance to provide health information again, but to a much more limited extent, for about 36 relatively rare genetic diseases. And this April, the company won yet another victory when the agency agreed to allow reports for 10 more diseases, including serious ones like Alzheimer’s and Parkinson’s.

“It’s been game-changing,” Drabant Conley told BuzzFeed News when asked how customers have responded to the approvals. “The FDA clearances enable us to provide the information that is most valuable to consumers. The genetic health risks are things consumers really care about.”

23andMe also announced that two directors are joining its board, bringing its member total to five: Roelof Botha, a partner at Sequoia Capital, and Neal Mohan, Chief Product Officer for YouTube and a Google senior vice president, who joined in July. (It’s worth noting that Wojcicki’s sister, Susan, is the CEO of YouTube.)

Over the last year, a handful of executives have departed 23andMe, including President Andy Page (now CEO of diabetes startup Livongo). A spokesperson said the company does not plan to replace him at this time. 23andMe also let go of a team last summer dedicated to next-generation sequencing, even as competing startups are making the technology a core part of their business.

LINK: White Supremacists Use DNA Tests To Prove Their Racial Purity Online. But Companies Won’t Necessarily Kick Them Off.

LINK: 23andMe Has Abandoned The Genetic Testing Tech Its Competition Is Banking On

Quelle: <a href="23andMe Is Mining Your DNA For The Next Big Drug. It Just Raised 0 Million“>BuzzFeed

Why Augmented Reality Is About Take Over Your World

Why Augmented Reality Is About Take Over Your World

In a matter of hours, the world will be buzzing with talk of augmented reality. The technology, which places digital elements on top of the real world, has long been a clunky, hobbyist passion. But that’s about to change. In recent months, Apple and Google have released technology frameworks that do much of the heavy lifting for AR developers, helping them create applications they never could before. And tomorrow, the public will get a good look at the true scope of what these frameworks can help produce when Apple pulls the curtain back on the final version of iOS 11, and the first set of apps built with its ARKit framework along with it.

Though many AR developers are keeping their work under wraps until Apple’s big reveal, a small but fascinating Twitter account called @madewithARKit has been sharing a preview of what’s on tap. The account, which curates videos from still-unreleased AR apps, has featured a steady stream of intriguing AR use cases. One app it’s highlighted transforms your driveway into a virtual Tesla showroom, another turns your phone screen into an accurate tape measure, and one more lets you arrange virtual furniture in your living room to see how it would look in real life.

“It’s got all the makings of a platform shift.”

The excitement building in anticipation of these apps’ release harkens back to the early days of the iOS App Store, when Apple debuted a platform that developers quickly used to distribute their apps to hundreds of millions of people. It took some time for these developers to push out applications that changed the way people lived their daily lives, and some started out silly — fart apps and other goofy things. But the App Store eventually became a key channel through which major apps like Uber, WhatsApp, and Snapchat reached the masses. And similar hopes exist for ARKIt and Google’s rival, ARCore.

“It’s got all the makings of a platform shift,” David Urbina, who is building an augmented reality app called Neon using ARKit, told BuzzFeed News. “Apple is essentially turning a light switch on.”

@ARKitweekly / Twitter / Via Twitter: @ARKitweekly

Neon has a number of features that layer the digital world on top of the real one, including a friend locator that uses your phone’s camera display to place arrows above contacts within 100 meters. Before ARKit, Neon could only accurately locate your contacts if you stood still, so if you took a few steps, you’d need to refresh the app. With ARKit — which offers lighting-fast image processing and measurement capabilities that allow a phone to understand where it is in space — Neon gives you a consistently accurate read, so the app is actually useful now.

Applications like Neon were hardly feasible when the term “augmented reality” was coined by a Boeing researcher in 1990, and would’ve been a pain to use just a few months ago, but the technology is now finally capable of supporting them. “To truly, credibly represent virtual objects in the world, it requires a lot of puzzle pieces to come into place that are technically challenging,” Jon Wiley, ‎director of immersive design at Google, told BuzzFeed News. Those puzzle pieces include powerful processors and accurate image-recognition technology, Wiley said, both of which are now advanced enough to the point where AR can be unleashed.

Fire-breathing dragon in your backyard, built with ARCore

YouTube / Via youtube.com

We've seen glimpses of AR's potential before — in Pokémon Go and in Microsoft's HoloLens demos — but this moment marks AR is coming to public at scale, a major milestone. “Three to five years from now, we’ll look back at this time as an inflection point,” Todd Richmond, director of the Mixed Reality Lab at the University of Southern California, told BuzzFeed News. “This is really taking AR to the masses.”

“Three to five years from now, we’ll look back at this time as an inflection point.”

Apple has been stoking expectations for ARKit. “We actually have hundreds of millions of iPhones and iPads that are going to be capable of AR,” Apple's senior vice president of software engineering Craig Federighi said when introducing ARKit at the company’s Worldwide Developers Conference earlier this year. “That’s going to make overnight ARKit the largest AR platform in the world.”

But the key test of this technology is whether it can be used to develop applications that change the way we interact with our devices or the way we do things in daily life. Technology industry experts BuzzFeed News spoke with for this story struggled to name an AR use case that might transform a common behavior in the way that, say, Uber transformed transportation. But both Google and Apple appear willing to take a wait-and-see approach, putting the tools in the hands of developers and waiting for what happens next. Asked to name use cases that display the power of AR, Wiley compared it to the personal computer. “That’s a little like saying — what are PCs good for? They’re really good for spreadsheets, that's true. But they've also completely transformed everything else we do in the world.”

What’s clear is that ARKit and ARCore will pave the way for apps that never would’ve seen the light of day before. Both provide developers with the ability to create augmented reality apps that work as you move up, down, right, left, forward, and backward — otherwise known as the six degrees of freedom. And developers are finding ways to make use of this technology — even if the applications are novel at first.

Game developer Ridgeline Labs, for instance, began building a pet dog game for virtual reality last fall, not even considering AR due to the technical challenges. At the time, it was impossible for the company to make a digital dog to walk around with you in augmented reality, or jump on your couch, or walk around your furniture, aware of where it was. But after Apple introduced ARKit, that all changed, and the team is now on track to release an AR app this fall in which the dog does all those things.

@madewithARKit / Twitter / Via Twitter: @madewithARKit

“It just wouldn’t exist without ARKit,” Ridgeline Labs cofounder Jeremy Slavitz told BuzzFeed News, of his app. “You couldn’t really walk around a dog, or pet a dog if it weren’t in ARKit. It just wouldn’t know where you were moving, there’s no way.”

Along with gaming, retail will likely be one of the first industries to embrace AR. Ikea, for instance, is expected to debut a new app called Ikea Place that will allow its users to place “true to-scale” Ikea furniture inside their homes using AR, potentially saving them hours inside the furniture giant that can turn agonizing for many.

With both Apple and Google in the game, developers are starting to become more interested in an AR world that feels ripe with possibilities and has a big potential market. Their enthusiasm could quickly lead to a major surge in AR apps, including those designed with a daily use case in mind, not just novel experiences like a virtual pet dog.

Urbina is thinking about how to get Neon used every day, and is planning to include a feature where people can leave digital messages for friends on top of the physical world along his friend finder tool. It will be people like Urbina, with more permanent uses in mind, that determine the future of the technology — the only question is what that will be. “There’s only so many times you’ll be able to anchor a piece of furniture or a cartoon in the room before you get tired of that,” he said. “The leaders in AR are going to have to establish a level of persistence in order to move past the novelty.”

Quelle: <a href="Why Augmented Reality Is About Take Over Your World“>BuzzFeed

YouTuber PewDiePie Says Racist Remark During Livestream

YouTuber PewDiePie Says Racist Remark During Livestream

PewDiePie

Ben Stansall / AFP / Getty Images

Felix Kjellberg, a 27-year-old Swede better known by his online name PewDiePie, has found himself embroiled in another controversy after he was recorded saying a racial epithet during a video game livestream.

On Sunday, while playing the game PlayerUnknown's Battlegrounds, Kjellberg called another player by the n-word before laughing into his microphone.

“What a fucking nigger,” he said. “Jeez, oh my god. What the fuck? Sorry, but what the fuck? What a fucking asshole. I don't mean that in a bad way.”

Kjellberg, who has 57 million subscribers on YouTube, lost a brand deal with Disney's Maker Studios and an original show with YouTube Red earlier this year after media reports questioned his use of anti-Semitic jokes and imagery in videos. The Wall Street Journal counted nine different videos of his that included anti-Semitic content since August 2016.

Many have been swift to condemn Kjellberg's comments, including video game designer Sean Vanaman, whose San Francisco-based Campo Santo studio is behind Firewatch, a title played by Kjellberg.

“We're filing a DMCA takedown of PewDiePie's Firewatch content and any future Campo Santo games,” he wrote on Twitter. “There is a bit of leeway you have to have with the internet when u wake up every day and make video games. There's also a breaking point.”

“I am sick of this child getting more and more chances to make money off of what we make,” he added.

In a video following the events in Charlottesville last month, Kjellberg attempted to distance himself further from those who suggested he was aligned with Nazi sympathizers and white supremacists.

“If for some reasons Nazis think it’s great that I’m making these jokes, I don’t want to give them that benefit,” Kjellberg said. “So I’m going to stop doing it. Nazi memes, they’re not even that funny anymore. It’s sort of a dead meme. So just to make it clear, no more.”

“It’s not me censoring myself,” he added, “it’s more like I don’t want to be part of this.”

youtube.com

Kjellberg has yet to respond online to the criticism following Sunday's livestream remarks. He did not immediately respond to an emailed request for comment from BuzzFeed News.

When contacted by BuzzFeed News on Sunday, Vanaman outlined his hesitance in using a takedown request through the Digital Millennium Copyright Act, but said that Kjellberg's comment was “the straw the broke the camel's back.”

“I love streamers,” he said. “I stream and I watch streamers literally every day. I’m sure a lot of them say things that I hate and have political views that are different than mine, but I don't care because we just play video games together.

“Nevertheless we made a choice to have Firewatch not associated with his channel anymore, not because he's the most offensive person, but because
he’s the biggest.”

Vanaman said he issued one takedown notice to YouTube for one of Kjellberg's videos that featured his company's game. The video, which had been watched more than 5.7 million times, was removed by YouTube on Sunday night.

“I wish there was a clear way to say we don’t want our work associated with hate speech, even accidental hate speech if that's what it was,” Vanaman told BuzzFeed News. “I regret using a DMCA takedown. Censorship is not the best thing for speech and if I had a way to contact PewDiePie and take the video down, I probably would. He’s a bad fit for us, and we’re a bad fit for him.”

Quelle: <a href="YouTuber PewDiePie Says Racist Remark During Livestream“>BuzzFeed

Twitter Built Its Own Tweetstorm Product

Twitter has built a feature that will allow you to post tweetstorms directly inside the app.

The feature, spotted by The Next Web's Matt Navarra, currently exists within Twitter's product, but the company is not currently testing it. That said, once if it's in the product, a test may be on the way soon.

Reached by BuzzFeed News, Twitter declined to comment.

Quelle: <a href="Twitter Built Its Own Tweetstorm Product“>BuzzFeed